Authors:
- Helps you build applications that track the human body and analyze movement in 3D
- Shows how to integrate object detection and voice recognition using Azure Cognitive Services
- Leaves you with valuable skills that can cross over into mixed reality and the HoloLens
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Table of contents (12 chapters)
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Front Matter
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Meet the Kinect
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Front Matter
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The Basics
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Front Matter
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The “Azure” in Kinect
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Front Matter
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Back Matter
About this book
The book is written with real-world applications in mind. It provides step-by-step tutorials and source code for common use cases. The author has worked with startups and Fortune 500 companies, and all of the examples are taken directly from the industry. The book’s practical focus simplifies the core principles, removes the clutter, and allows developers to start writing code right away. Also covered is the use of Azure Cognitive Services on Microsoft’s cloud platform and their use for object and voice recognition, enabling your applications to “see” objects and respond to their environment.
What You Will Learn
- Visualize color, depth, and body data
- Calculate angles between different body joints
- Analyze human motion and create fitness applications
- Recognize objects and voice using cloud-powered artificial intelligence
- Remove the background from a scene to create virtual worlds
Who This Book Is For
Developers who want to build demanding Kinect apps and games, and those who are looking for a careful balance between theoretical knowledge and practical application that favors the practical. Readers should have a basic knowledge of C# and some familiarity with the Unity3D engine.
Authors and Affiliations
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New York City, USA
Vangos Pterneas
About the author
Bibliographic Information
Book Title: Mastering the Microsoft Kinect
Book Subtitle: Body Tracking, Object Detection, and the Azure Cloud Services
Authors: Vangos Pterneas
DOI: https://doi.org/10.1007/978-1-4842-8070-6
Publisher: Apress Berkeley, CA
eBook Packages: Professional and Applied Computing, Apress Access Books, Professional and Applied Computing (R0)
Copyright Information: Vangos Pterneas 2022
Softcover ISBN: 978-1-4842-8069-0Published: 13 April 2022
eBook ISBN: 978-1-4842-8070-6Published: 12 April 2022
Edition Number: 1
Number of Pages: XVIII, 264
Number of Illustrations: 10 b/w illustrations, 104 illustrations in colour
Topics: Microsoft and .NET, Image Processing and Computer Vision, Professional Computing